Friday, 12 June 2015

Presentation Evidence











LO5: Legal and Ethical Considerations

Copyright:
We will have to avoid any form of copyright breaching by acquiring a PRS license. We will be purchasing a PRS license whilst acquiring permission from the people who owns the music. Regardless of acquiring permission to see if I can play the song for free, I will still acquire the permission.

Legal and Ethical issues:
Due to the nature of the music that will be playing, it will be less likely to have any form of legal and ethical issue. The music that will be playing have gone through a filter in it's previous times to prevent any form of legal and ethical issues in the first place. The music that will be played will have no problems with any form of profanity, objectifying any gender and sending any forms of messages.

Any pre-recorded material regarding our voices and our own created audio with no 3rd party material are competely owned by us and can be used without any form of permission and we are able to record/edit and use these for our audio media product.

IP for the Pitch

I have agreed to share my idea with Andre as he will be my partner in for our audio media product. We developed an idea from both of our separate ideas in which we will review games and discuss news about eSports events. We will be taking turns in what we will be discussing but we will have our own sections that we will focus on, which in this Andre will focus on the game reviews while I pitch a small part of the discussion whereas I will be discussing about what is happening on the eSports because of my current knowledge.

LO3: Echo Treatment

Echo
Name or title of program: Echo


Length of show (minimum 60 minutes): 50 Minutes of music playing and 10 minutes introducing the respective songs.
 

Genre or type of program: Music Radio Show

Brief description / synopsis:

The music radio show will be playing music from the 20th and 21st Century. Each of these songs will be from well-known games to anomalies. The reason for this music radio show is purely for nostalgia and to remind people of how video games have advanced in the years.
 

Production method: Live


Target audience

Time of day: 3pm to 5pm

Day(s) of the week: Friday

Intended age of audience: 16+ Ages

Other target details:

Considering the age of the games and the music that will be playing, it is more likely that people who are not aged 16 or above will not recognize the music that will be playing. The audience being aged 16 and above will ensure that there will not unnecessary requirements and regulations pertaining younger ages.



Show Presenters/Hosts

# of Hosts: 1 Host

Name/Descriptions of hosts: Kenneth Abrina



Delivery style:

The radio show will be delivered in a standard form of delivery with a professional style (i.e. no colloquial language). I will only be listing the names of the songs that will be playing in the respective orders.

Resources required


Human:

1 Host – Kenneth Abrina

Equipment:

The equipment will most likely be a computer and a microphone for announcing the song and the computer to register the music that will be playing. I may also require a standard mixer to be able to change the volume and transition from me announcing the name of the next song to playing the next audio file.

Location: G2 Studios, Sheffield


Production time:

Considering that the radio show will be live, the only audio files that will be pre-recorded will most likely be for the contingency i.e. If I was not available for presenting the radio show, someone else will just be able to play the pre-recorded audio in order of each song. In total, it would most likely take me 2 hours in total to prepare all the songs that will be played and pre-record all the song names/information.
 
Additional information

(Include schedule / structure)


Content of show (items, features and articles):

I will introduce myself as a presenter and ready the song that will be played.

Each of the songs will go in chronological order from early 20th Century towards the present 21st Century.



Examples of questions and issues to be raised for interviews:

The music radio show will be unlikely to have interviews. However, I could take in request for songs that can be played (After going through certain filters to prevent any form of danger for the radio show).


Styles of music to be used:

The music that will be played will feature a wide range of genres due to the nature of the games that they come from.


Will your program use advertising to make a profit?    

It will not be making a profit.


Additional Details:



Profits/Costs


Studio Hire: £30 per hour.

PRS License: Average of £40 – May be free due to the age of the song – I could ask for permission to play for a non-profit radio.

Microphone: Covered

Computer: Covered

Mixer: Only a possible cost; It is not as necessary as the volume can be controlled on the computer.
 

LO5: Radio Sheffield Live Application



LO5: Contingency Plans

If presenters are not able to broadcast on live radio:
- Pre-recorded material will be prepared to play on live radio and in this pre-recorded material, all information pertaining the episode that would have been done today will have been recorded. If anything else, a guest presenter could help with presenting the radio show.

If guests are not available during broadcast:
- If a guest is not available on the day of the broadcasting, pre-recorded material would have been prepared for the interviews and guest inputs. We could also run more of the music segment for the parts where they couldn't be there.

If equipment is not available for the broadcast:
- The sections in which the equipment is needed, we will most likely skip that section or use a pre-recorded audio for what that segment is about. Our radio show doesn't necessarily have equipment that will disrupt the flow of the radio show if not available so this may not affect us greatly.

LO1: Analysing Existing Audio Media Product


LO1 – Understanding existing audio media products and how they are created

Radio Advertisement
Radio advertisements are a form of creating influence and publicity through audio. In itself, they have different formats but there are two ‘primary types’ of radio adverts. This is live reads and produced spots. The live read format relies on a presenter to read an advertisement for a client, which is often done when a presenter/DJ endorses a product or service. The other format is the produced spot, which is when a literal produced advertisement is recorded for the client. The process for this is recording the dialogue and then adding sound effects and background music, jingles and other several features that help catch the attention of a potential consumer.

Radio Jingle
A jingle is a short and usually memorable tune or music which is commonly used in advertising or identifying a service or product. The construction of a jingle often contains one or more hooks which function to capture the attention of the consumer/audience. A slogan will then be played which is usually the motto of the service/product being provided. Radio jingles follow the same idea but in the sense that they are using this to create a brand rather than to promote and existing brand. These radio jingles are usually in the form of a sung jingle which is known as imaging.

Radio Drama/Ident
A radio ident is a form of identification for a radio station. It is commonly known as a brand or call sign for a radio station.

Analysis of Audio Media Products: