Friday, 12 June 2015
LO5: Legal and Ethical Considerations
Copyright:
We will have to avoid any form of copyright breaching by acquiring a PRS license. We will be purchasing a PRS license whilst acquiring permission from the people who owns the music. Regardless of acquiring permission to see if I can play the song for free, I will still acquire the permission.
Legal and Ethical issues:
Due to the nature of the music that will be playing, it will be less likely to have any form of legal and ethical issue. The music that will be playing have gone through a filter in it's previous times to prevent any form of legal and ethical issues in the first place. The music that will be played will have no problems with any form of profanity, objectifying any gender and sending any forms of messages.
Any pre-recorded material regarding our voices and our own created audio with no 3rd party material are competely owned by us and can be used without any form of permission and we are able to record/edit and use these for our audio media product.
We will have to avoid any form of copyright breaching by acquiring a PRS license. We will be purchasing a PRS license whilst acquiring permission from the people who owns the music. Regardless of acquiring permission to see if I can play the song for free, I will still acquire the permission.
Legal and Ethical issues:
Due to the nature of the music that will be playing, it will be less likely to have any form of legal and ethical issue. The music that will be playing have gone through a filter in it's previous times to prevent any form of legal and ethical issues in the first place. The music that will be played will have no problems with any form of profanity, objectifying any gender and sending any forms of messages.
Any pre-recorded material regarding our voices and our own created audio with no 3rd party material are competely owned by us and can be used without any form of permission and we are able to record/edit and use these for our audio media product.
IP for the Pitch
I have agreed to share my idea with Andre as he will be my partner in for our audio media product. We developed an idea from both of our separate ideas in which we will review games and discuss news about eSports events. We will be taking turns in what we will be discussing but we will have our own sections that we will focus on, which in this Andre will focus on the game reviews while I pitch a small part of the discussion whereas I will be discussing about what is happening on the eSports because of my current knowledge.
LO3: Echo Treatment
Echo
Name or title of program:
Echo
Length of show (minimum 60
minutes): 50 Minutes of music playing and 10 minutes introducing the respective
songs.
Genre or type of program:
Music Radio Show
Brief description /
synopsis:
The music radio show will
be playing music from the 20th and 21st Century. Each of
these songs will be from well-known games to anomalies. The reason for this
music radio show is purely for nostalgia and to remind people of how video
games have advanced in the years.
Production method: Live
Target audience
Time
of day: 3pm to 5pm
Day(s)
of the week: Friday
Intended
age of audience: 16+ Ages
Other
target details:
Considering
the age of the games and the music that will be playing, it is more likely that
people who are not aged 16 or above will not recognize the music that will be
playing. The audience being aged 16 and above will ensure that there will not
unnecessary requirements and regulations pertaining younger ages.
Show Presenters/Hosts
#
of Hosts: 1 Host
Name/Descriptions
of hosts: Kenneth Abrina
Delivery style:
The radio show will be
delivered in a standard form of delivery with a professional style (i.e. no
colloquial language). I will only be listing the names of the songs that will
be playing in the respective orders.
Resources required
Human:
1 Host – Kenneth Abrina
Equipment:
The equipment will most
likely be a computer and a microphone for announcing the song and the computer
to register the music that will be playing. I may also require a standard mixer
to be able to change the volume and transition from me announcing the name of
the next song to playing the next audio file.
Location: G2 Studios, Sheffield
Production time:
Considering that the radio
show will be live, the only audio files that will be pre-recorded will most
likely be for the contingency i.e. If I was not available for presenting the
radio show, someone else will just be able to play the pre-recorded audio in
order of each song. In total, it would most likely take me 2 hours in total to
prepare all the songs that will be played and pre-record all the song
names/information.
Additional information
(Include schedule /
structure)
Content of show (items,
features and articles):
I will introduce myself as
a presenter and ready the song that will be played.
Each of the songs will go
in chronological order from early 20th Century towards the present
21st Century.
Examples of questions and issues to be raised for interviews:
The music radio show will
be unlikely to have interviews. However, I could take in request for songs that
can be played (After going through certain filters to prevent any form of
danger for the radio show).
Styles of music to be used:
The music that will be
played will feature a wide range of genres due to the nature of the games that
they come from.
Will your program use advertising to make a profit?
It will not be making a profit.
Additional Details:
Profits/Costs
Studio Hire: £30 per hour.
PRS License: Average of
£40 – May be free due to the age of the song – I could ask for permission to
play for a non-profit radio.
Microphone: Covered
Computer: Covered
Mixer: Only a possible
cost; It is not as necessary as the volume can be controlled on the computer.
LO5: Contingency Plans
If presenters are not able to broadcast on live radio:
- Pre-recorded material will be prepared to play on live radio and in this pre-recorded material, all information pertaining the episode that would have been done today will have been recorded. If anything else, a guest presenter could help with presenting the radio show.
If guests are not available during broadcast:
- If a guest is not available on the day of the broadcasting, pre-recorded material would have been prepared for the interviews and guest inputs. We could also run more of the music segment for the parts where they couldn't be there.
If equipment is not available for the broadcast:
- The sections in which the equipment is needed, we will most likely skip that section or use a pre-recorded audio for what that segment is about. Our radio show doesn't necessarily have equipment that will disrupt the flow of the radio show if not available so this may not affect us greatly.
- Pre-recorded material will be prepared to play on live radio and in this pre-recorded material, all information pertaining the episode that would have been done today will have been recorded. If anything else, a guest presenter could help with presenting the radio show.
If guests are not available during broadcast:
- If a guest is not available on the day of the broadcasting, pre-recorded material would have been prepared for the interviews and guest inputs. We could also run more of the music segment for the parts where they couldn't be there.
If equipment is not available for the broadcast:
- The sections in which the equipment is needed, we will most likely skip that section or use a pre-recorded audio for what that segment is about. Our radio show doesn't necessarily have equipment that will disrupt the flow of the radio show if not available so this may not affect us greatly.
LO1: Analysing Existing Audio Media Product
LO1 – Understanding
existing audio media products and how they are created
Radio Advertisement
Radio advertisements are a form of creating influence and
publicity through audio. In itself, they have different formats but there are
two ‘primary types’ of radio adverts. This is live reads and produced spots.
The live read format relies on a presenter to read an advertisement for a
client, which is often done when a presenter/DJ endorses a product or service.
The other format is the produced spot, which is when a literal produced
advertisement is recorded for the client. The process for this is recording the
dialogue and then adding sound effects and background music, jingles and other
several features that help catch the attention of a potential consumer.
Radio Jingle
A jingle is a short and usually memorable tune or music
which is commonly used in advertising or identifying a service or product. The
construction of a jingle often contains one or more hooks which function to
capture the attention of the consumer/audience. A slogan will then be played
which is usually the motto of the service/product being provided. Radio jingles
follow the same idea but in the sense that they are using this to create a
brand rather than to promote and existing brand. These radio jingles are
usually in the form of a sung jingle which is known as imaging.
Radio Drama/Ident
A radio ident is a form of identification for a radio
station. It is commonly known as a brand or call sign for a radio station.
Analysis of Audio Media Products:
LO5: Ofcom: Rules and Regulations
OFCOM
Ofcom is a communications regulator in the UK. They have created sets of rules and prerequisites to be able to regulate certain content that will be broadcasted.
- TV, Radio, Mobiles and Fixed Line Telecoms are regulated.
- Ofcom makes sure to protect people from scams and they help create competition between different mediums of communication.
- Ofcom acts under the Communications Act 2003 and they abide by the Acts of Parliament.
- One of the main purposes of Ofcom is to create interest within the audience by creating events and competitions.
- They enforce rules on to the sectors that Ofcom has a hold on.
- Ofcom is funded by communications mediums and broadcasting networks.
The main concern of Ofcom would most likely be the protection of the audience from any offensive content broadcasted on TV and on Radio. They also prevent unfair treatment on TV and radio programmes and that they provide a high range of TV and radio programmes that are made for the customers and making it as appealing as possible to the audience. Ofcom will also investigate authentic complaints and behaviour that breach the rules that Ofcom has specifically set out. Additionally, they work with the Office of Fair Trading to create competition laws.
Ofcom is a communications regulator in the UK. They have created sets of rules and prerequisites to be able to regulate certain content that will be broadcasted.
- TV, Radio, Mobiles and Fixed Line Telecoms are regulated.
- Ofcom makes sure to protect people from scams and they help create competition between different mediums of communication.
- Ofcom acts under the Communications Act 2003 and they abide by the Acts of Parliament.
- One of the main purposes of Ofcom is to create interest within the audience by creating events and competitions.
- They enforce rules on to the sectors that Ofcom has a hold on.
- Ofcom is funded by communications mediums and broadcasting networks.
The main concern of Ofcom would most likely be the protection of the audience from any offensive content broadcasted on TV and on Radio. They also prevent unfair treatment on TV and radio programmes and that they provide a high range of TV and radio programmes that are made for the customers and making it as appealing as possible to the audience. Ofcom will also investigate authentic complaints and behaviour that breach the rules that Ofcom has specifically set out. Additionally, they work with the Office of Fair Trading to create competition laws.
LO3: Evolve Treatment
Evolve.
Name or title of program:
Evolve.
Length of show (minimum 60 minutes):
The length of each show will be 20 minutes long.
Five minutes on each topic
Genre or type of program:
A gaming preview and review.
Brief description / synopsis:
Within the podcast, there will be an introduction of the game that I will be looking at or a round up of what happened at an event. If the game is new then there will be a breakdown of trailer and a talk about all of the latest news about the game. If the game has been released then I will be reviewing the game and then giving my personal views on it and if it is worth buying. I would then talk about if there is any sort of special content within the game that could be useful for the gamer.
Production method: Recorded
Target audience:
Time of day: The time of each podcast will be at 7:00pm GMT +0.
Day(s) of the week: The podcast will be updated every.
Intended age of audience: (15-24)
Other target details:
Peer assessment:
- In depth description of what the podcast will include, everything is answered clearly
- Add other target details (talk about demographics etc.) cx
Show Presenters/Hosts # of Hosts: 2
Name/Descriptions of hosts:
Andre
Ken
Delivery style:
Is it going to be delivered is a very informal way, this is because the target audience is very young so being informal would allow me to be more open with the audience.
Resources required
Human:
Two people: Andre, Ken
Equipment (Do you have your own setup, or do you need to use LukeRadio resources?):
Both sets of consoles Xbox and PlayStation. There are some games that are only available on a certain platform.
Hire a Studio so that all of the equipment that we need is included in the cost .
Location:
G2 Studios, Sheffield.
Production time (recording and editing):
The production time will be around 1 hour and half minutes, 10 of those minutes will be setting up the equipment and getting settled. It should take around 20 minutes to record the and the last hour will be spent on editing the audio.
Additional information
Content of show (items, features and articles):
- Introduce what game I will be reviewing.
- Talk about the positives and the negatives of the game.
- My personal experience.
- Discuss any Easter eggs (special content) that is within the game.
- Close the episode by briefly mentioning what the next game is going to be.
Examples of questions and issues to be raised for interviews:
The makers of assassins creed have removed some features of there new game to make the overall experience more realistic, do you think this has been a positive improvement on the franchise.
Do you think that it is important for Rockstar to continue with franchises like GTA to satisfy their audiences or do you think that they should do something new.
Styles of music to be used:
The music that will be used in the podcast will be some of the soundtracks of the games that will be reviewed, for example soundtracks from League of legends.
Will your program use advertising to make a profit? Yes.
Legal and ethical:
One of main things that I need to consider is I’m I breaking any copyright laws. Since I am planning to have the external sources of audio that I would have gathered from the internet, I would find out whether it is free to use or not. Therefore I will need to contact the relevant people regarding audio. Another thing that I would have to consider is that is the content suitable for the audience, sometime in the future there may be games that are controversial to the public for being too explicit, if we decide to review the game it may lead to some backlash with our audience. One why we could combat this is to include a warning before the podcast so that stop listening to that particular if it might cause offence to them. To add to this the other thing that I need to consider is that are the games appropriate for me, since I am only seventeen and some of the game out there have an eighteen rating it wold be right for me to review it, this is because it would set up a bad example to the audience as it would seem that I am encouraging young people to go out and play the games. Having a radio show or podcast means that you have a certain level of responsibility for the public.
Profits/Costs
Write a summary of your costs and profits here…
| Resources. | Cost. |
| Studio hire | £30 per hour, £60 for 2 hours. |
| Guests | £15 per person |
| Production assistant | Minimum wage |
| PRS License | £43.50 per year |
| PlayStation 4 | £349.99 |
| Xbox one | £329.99 |
| Total | £802.23 |
| Profits. | Cost. |
| Per episode | £0.70 |
| Rate card | £51.00 |
Sponsorship – in the gaming sector.
Sample of the script:
P1: Welcome back. So back on topic: GTA V.
Sample of the script:
P1: Welcome back. So back on topic: GTA V.
P2: It is now the year 2015 and Rockstar North have finally released GTA v for PC, the re-release for this version was made available for PC on the 14th of April. The re-release changes little from the basic gameplay of the original version however, one of the more significant changes that have been made is that the online multiplier mode has now been increase from 16 to 30. The latest version of GTA V also includes a first person option, this seems great at first however after playing around with it a while you begin to notice that everything has become a lot harder. For example when driving you can only see what is in front of you, so you end up constantly crashing into things every time you want to turn. Although this is a setback, it also enhances other aspects of the game. An example of this is shooting, when you shooting up the place if feels like you’re playing call of duty I think that it is amazing that you can actually aim down your sights now.
P1: There's been a lot of concern about the game not running in its promised 60 frames per second. The reason? People's computers.
P2: One of the other things that I notice when playing this is that the Pc version can support 60fps and it is also 4K resolution compatible, this is good news for anyone that has the equipment to support this that wants to really bring the game alive.
Wednesday, 10 June 2015
Audio Programs
Adobe Soundbooth
This program will be used to put together the several audio files I will be recording for my radio show/podcast. This program allows to multiple audio files to be linked together to create one complete audio file.
Cubase
A audio program which allows me to create audio loops and create small music files.
Audio Quality - Factors to the general quality
Factors that can affect audio quality:
Noise - Noise can deteriorate audio quality by making static sounds over/under the main audio.
Distortion - Audio being distorted creating odd sound patterns.
Echo - Sounds recorded externally can produce echos due to the room or microphone.
File type and Compression - .mp3 files are lossless but not completely and the way it is enconded lowers the size of the file but it loses quality because of the low compression. .flac files however has a large size but it is completely lossless.
Volume - Sounds that are loud tend to create too much noise due to the mic being overloaded with sound. Over-amplified audio will sound terrible due to spikes in the audio pattern.
LO2: Audio Product Ideas
Game Vault (Podcast)
Review games from their gameplay and mechanics. Create a list/compare differences in both the good points of the game to other current games without having to be biased about it. Create a fully debatable situation which only leads to questions rather than arguments. Compare games that were either successful or did not do as well to the games that did from before, along with the latter.
Echo (Radio Show)
A radio show which will feature music from video games from between the 20th and 21st Century. These music featured from a long time ago are just throwbacks that were very well known during it's time and will reflect the popularity of said song.
Review games from their gameplay and mechanics. Create a list/compare differences in both the good points of the game to other current games without having to be biased about it. Create a fully debatable situation which only leads to questions rather than arguments. Compare games that were either successful or did not do as well to the games that did from before, along with the latter.
Echo (Radio Show)
A radio show which will feature music from video games from between the 20th and 21st Century. These music featured from a long time ago are just throwbacks that were very well known during it's time and will reflect the popularity of said song.
Friday, 6 March 2015
Production Process
Radio Production Process:
How a radio is done in 3 phases of processes -
Pre-production:
Treatment
Radio Script
Research; Target audience and 'What does the audience want/need?'
Team meetings to organise schedule and production content
Organise PRS licensing and stick to ethical guidelines
During pre production, a treatment must be written up to create a proposal for a radio show. If the radio show is approved, a radio script must be made for every episode that will be happening through the life of the radio show. They must research about the subject they are doing for the radio show to be able to create cohesive episodes that will be broadcasted and recorded. For the radio show to be successful, they must also organise team meetings to organise their schedules and the production content. During this, they will most likely have to organise PRS licensing and discuss what ethical guidelines the radio show might have to avoid.
Production:
Live Broadcast or Pre-recorded content broadcast
Presenters
Sound effects with the live broadcast or pre-recorded content
Vox pops are an example of pre-recorded articles
Use a sound editing/creation program to edit a recorded radio show
Livestream - Simulcast
Post-production:
Adding sound effects the recorded radio show
Editing out any subjects that may have gone against the ethical guidelines
How a radio is done in 3 phases of processes -
Pre-production:
Treatment
Radio Script
Research; Target audience and 'What does the audience want/need?'
Team meetings to organise schedule and production content
Organise PRS licensing and stick to ethical guidelines
During pre production, a treatment must be written up to create a proposal for a radio show. If the radio show is approved, a radio script must be made for every episode that will be happening through the life of the radio show. They must research about the subject they are doing for the radio show to be able to create cohesive episodes that will be broadcasted and recorded. For the radio show to be successful, they must also organise team meetings to organise their schedules and the production content. During this, they will most likely have to organise PRS licensing and discuss what ethical guidelines the radio show might have to avoid.
Production:
Live Broadcast or Pre-recorded content broadcast
Presenters
Sound effects with the live broadcast or pre-recorded content
Vox pops are an example of pre-recorded articles
Use a sound editing/creation program to edit a recorded radio show
Livestream - Simulcast
Post-production:
Adding sound effects the recorded radio show
Editing out any subjects that may have gone against the ethical guidelines
Monday, 19 January 2015
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